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House

This element is a basic house. The graphic origin of the House corresponds to the geometric center of the House.

Is an equipment❌
Can have equipment❌

This element must be used with 2D scene context.

Icon​

House

2D Representation​

House on Scene2D

3D Representation​

House on Scene 3D

External parameters​

You can edit the units

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parametereditable via "Parameter" tabupdatable via a controllerdescriptiondefault unittype
X-axis position✔️❌Position of the element on the X-axis.meterDecimal number
Y-axis position✔️❌Position of the element on the Y-axis.meterDecimal number
Z-axis position✔️❌Position of the element on the Z-axis.meterDecimal number
Z-axis angle✔️❌Angle of rotation of the element compared to its initial position.degreeDecimal number
Threshold zoom out✔️❌Zoom level from which its representation on the scene is no longer modified.%Decimal number
Length❌❌Length of the house.meterDecimal number
Width❌❌Width of the house.meterDecimal number
Height❌❌Height of the house.meterDecimal number
longitude coordinate❌❌Automatically calculated longitude value, based on the origin defined for the context and the position of the element.degreeDecimal number
latitude coordinate❌❌Automatically calculated latitude value, based on the origin defined for the context and the position of the element.degreeDecimal number

Triggered behaviours​

See Actions page for more explanation.

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Destroy​

At the reception of the flow, the element is destroy.

No parameters for this triggered behaviour.

Events​

See Events page for more explanation.

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eventdescription
On Parameter Value ChangedThe element can send information to the model when the value of the selected parameter has changed
At initializationThe house can send information to the model once at initialization
ContinuallyThe house can send information to the model continuously