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Audible Signal

This element is an HMI element that plays audible signals when triggered. It displays an icon on the HMI scene; the sound is played when the corresponding trigger is fired (no dedicated visual representation of the sound during execution).

This element must be used with HMI context.

Icon & HMI Representation

Audible Signal

External parameters

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parametereditable via "Parameter" tabupdatable via a controllerdescriptiondefault unittype
Size on X-axis✔️✔️Size of the element on the X-axis.pxInteger number
Size on Y-axis✔️✔️Size of the element on the Y-axis.pxInteger number
X-axis position✔️✔️Position of the element's upleft corner on the X-axis.pxInteger number
Y-axis position✔️✔️Position of the element's upleft corner on the Y-axis.pxInteger number
Visibility✔️✔️This parameter allows you to choose if you want the element to be visible or not on the scene during the execution of the scenario. If the item is part of a group, it can inherit the value of that group.-Enumeration (visible, hidden, inherit)
Angle✔️✔️Angle of rotation of the element compared to its initial position.degreeDecimal number

Triggered behaviours

See Actions page for more explanation.

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Play Signal

At the reception of the flow, the element plays an audible signal.

parameterdescription
SignalName of the audio file to play.
Repeat modeSet to "true" to loop the sound, "false" to play once.

Available files :

file namedescription
S1_toofast.wavFour bip warning.
S2_warning.wavMultiple bip signal.
S_info.wavDouble bip.
click.wavShort click (e.g. button or validation).
connection.wavConnection established (e.g. phone).
emergency_incoming_call_ring.wavEmergency call ringtone.
emergency_outgoing_call_ring.wavEmergency buzz call ringtone.
incoming_call.wavIncoming call ringtone.

Stop Signal

At the reception of the flow, the element stops the currently playing signal.

No parameters for this triggered behaviour.

Destroy

At the reception of the flow, the element is destroy.

No parameters for this triggered behaviour.

Events

See Events page for more explanation.

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eventdescription
On Parameter Value ChangedThe element can send information to the model when the value of the selected parameter has changed
At initializationThe audible signal can send information to the model once at initialization
ContinuallyThe audible signal can send information to the model continuously