SVG Image Map
This element is a basic actor available on Map context. The graphic origin of the SVGImageMap corresponds with the geometric center of the SVGImagemap. The particularity of SVGImageMap elements lies in element representation which is defined by user.
This element is similar to SVG Image 2D element from 2D scene context. with more optional parameters such as current location, destination or map trajectory.
Is an equipment | ❌ |
Can have equipment | ❌ |
This element must be used with Map context.
Icon

2D Representation

3D Representation
No reprensation available on 3D.
External parameters
Show/Hide all parameters
parameter | editable via "Parameter" tab | updatable via a mapping | description | unit | type |
---|---|---|---|---|---|
Longitude | ✔️ | ✔️ | Current longitude position of the element on the map. It can be adjusted manually, and when the element is moved by hand on the map, the longitude value is automatically updated to reflect its updated position. | degree | Decimal number |
Latitude | ✔️ | ✔️ | Current latitude position of the element on the map. It can be adjusted manually, and when the element is moved by hand on the map, the latitude value is automatically updated to reflect its updated position. | degree | Decimal number |
Address | ✔️ | ✔️ | Current physical address of the element (e.g. "34 rue Godot de Mauroy, Paris, France"). Note that for a physical address, the internal Virtual Bench geocoder will perform the first result, considering the proximity parameter set to the map center. | - | Text |
Element Information | ✔️ | ✔️ | This parameter allows specific information to be displayed in a tooltip, a small window that appears when the mouse cursor hovers over an element, providing additional information. | - | Text |
SVG Def | ✔️ | ✔️ | Svg representation on the scene. Make sure your SVG is valid before enter value in field. Choose a preset definition. | - | Text |
Visibility | ✔️ | ✔️ | This parameter allows you to choose if you want the element to be visible or not on the scene during the execution of the scenario. If the item is part of a group, it can inherit the value of that group. | - | Enumeration (visible, hidden, inherit) |
Color | ✔️ | ✔️ | Color of the internal trajectory element. This parameter can be edited. | - | Hexadecimal |
Curvilinear position | ✔️ | ✔️ | Position on the trajectory (internal or attached). | meter | Decimal number |
Accel. coeff. | ✔️ | ✔️ | Acceration on the X-axis of the element. | kilometers per hour squared | Decimal number |
Speed | ✔️ | ✔️ | Speed on the X-axis of the element. This parameter can be profile. | kilometers per hour | Decimal number |
Destination | ✔️ | ✔️ | Destination of the element. It could be a physical address such as "34 rue Godot de Mauroy, Paris, France", or coordinates, for instance "2.327472,48.872257". Note for physical address, internal Virtual Bench geocoder will carry out the first result, with proximity parameter which is map center. Furthermore, it will automatically create an internal path trajectory between element current location and destination, which element will follow. | - | Text |
Vehicle Profile | ✔️ | ✔️ | Profile of the vehicle. Hepful to accurately configure itinerary between element current location and destination | - | Enumeration (No profile, Car, Car with traffic, Motorcycle, Bicycle, Pedestrian, Drone, Plane, Train) |
Z-axis position | ❌ | ❌ | Position of the element on the Z-axis of the scene in which it is located. | meter | Decimal number |
Z-axis angle | ❌ | ❌ | Angle of the element on the Z-axis of the scene in which it is located. | degree | Decimal number |
X-axis angle | ❌ | ❌ | Angle of the element on the X-axis of the scene in which it is located. | degree | Decimal number |
Y-axis angle | ❌ | ❌ | Angle of the element on the Y-axis of the scene in which it is located. | degree | Decimal number |
Path | ❌ | ❌ | Path of the element on the X-axis and Y-axis. | meters | Array of relative distances |
Curvilinear lenght | ❌ | ❌ | Lenght of the trajectory (internal or attached). | meter | Decimal number |
Covered Distance | ❌ | ❌ | Accumulated distance covers by the element during simulation. | meter | Decimal number |
Estimated Traject Time | ❌ | ❌ | Estimated time made by element to travel from it current position to destination. | seconde | Decimal number |
Triggered behaviours
See Triggered behaviours and events page for more explanation: Triggered behaviours and events.
Show/Hide all triggered behaviours
Destroy
At the reception of the flow, the element is destroy.
No parameters for this triggered behaviour.
Update trajectory
Update trajectory of the element during simulation by entering list of coordinates.
Show/Hide all parameters
parameters | description | unit | type |
---|---|---|---|
Trajectory | Trajectory with list of coordinates (ex: [[lng,lat],[lng,lat],...]) | - | List of coordinates |
Events
See Triggered behaviours and events page for more explanation: Triggered behaviours and events.
Show/Hide all events
event | description |
---|---|
On Parameter Value Changed | The element can send information to the model when the value of the selected parameter has changed |
At initialization | The SVG image map can send information to the model once at initialization |
Continually | The SVG image map can send information to the model continuously |