Low beam lights
This element is a basic low beam lights layout. The graphic origin of the Low beam lights corresponds with the geometric center of the Low beam lights. The particularity of this element is there are one element for right low beam and another one for left low beam.
Is an equipment | ✔️ |
Can have equipment | ❌ |
This element must be used with 2D scene context.
Icons
2D Representations
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Low beam in Edit Mode | Low beam in Run Mode |
3D Representation
No reprensation available on 3D.
External parameters
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parameter | editable via "Parameter" tab | updatable via a mapping | description | unit | type |
---|---|---|---|---|---|
State | ✔️ | ✔️ | State of the high beam. | - | Enumeration (on, off) |
X-axis relative position | ✔️ | ❌ | Relative position of the element, from its attached element, on the X-axis. | meter | Decimal number |
Y-axis relative position | ✔️ | ❌ | Relative position of the element, from its attached element, on the Y-axis. | meter | Decimal number |
Z-axis relative position | ✔️ | ❌ | Relative position of the element, from its attached element, on the Z-axis. | meter | Decimal number |
Z-axis relative angle | ✔️ | ✔️ | Relative angle of the element, from its attached element, on the Z-axis. | degree | Decimal number |
iconX | ✔️ | ❌ | Relative position of the icon, from the origin of the road sign, on the X-axis. | meter | Decimal number |
iconY | ✔️ | ❌ | Relative position of the icon, from the origin of the road sign, on the Y-axis. | meter | Decimal number |
Visibility | ✔️ | ✔️ | This parameter allows you to choose if you want the element to be visible or not on the scene during the execution of the scenario. If the item is part of a group, it can inherit the value of that group. | - | Enumeration (visible, hidden, inherit) |
Threshold zoom out | ✔️ | ❌ | Zoom level from which its representation on the scene is no longer modified. | % | Decimal number |
X-axis position | ❌ | ❌ | Position of the element on the X-axis. | meter | Decimal number |
Y-axis position | ❌ | ❌ | Position of the element on the Y-axis. | meter | Decimal number |
SizeX | ❌ | ❌ | Size of the Low beam on the X-axis. | meter | Decimal number |
SizeY | ❌ | ❌ | Size of the Low beam on the Y-axis. | meter | Decimal number |
Z-axis angle | ❌ | ❌ | Angle of the element on the Z-axis. | degree | Decimal number |
Z-axis position | ✔️ | ❌ | Position of the element on the Z-axis. | meter | Decimal number |
Height | ❌ | ❌ | Height of the traffic light. | meter | Decimal number |
X-axis angle | ❌ | ❌ | Angle of the element on the X-axis. | degree | Decimal number |
Y-axis angle | ❌ | ❌ | Angle of the element on the Y-axis. | degree | Decimal number |
Light type | ❌ | ❌ | Type of the light equiment (ex: lowbeam). | - | Text |
indI | ❌ | ❌ | - | - | - |
indJ | ❌ | ❌ | - | - | - |
originX | ❌ | ❌ | - | - | - |
originY | ❌ | ❌ | - | - | - |
originZ | ❌ | ❌ | - | - | - |
source color | ❌ | ❌ | Color of the beam. This parameter can be edited. | - | Hexadecimal |
source angle V | ❌ | ❌ | - | - | Decimal number |
source angle H | ❌ | ❌ | - | - | Decimal number |
Delta angle on XY plan | ❌ | ❌ | - | degree | Decimal number |
Delta angle on XZ plan | ❌ | ❌ | - | degree | Decimal number |
longitude coordinate | ❌ | ❌ | Automatically calculated longitude value, based on the origin defined for the context and the position of the element. | degree | Decimal number |
latitude coordinate | ❌ | ❌ | Automatically calculated latitude value, based on the origin defined for the context and the position of the element. | degree | Decimal number |
Triggered behaviours
See Triggered behaviours and events page for more explanation: Triggered behaviours and events.
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Destroy
At the reception of the flow, the element is destroy.
No parameters for this triggered behaviour.
Events
See Triggered behaviours and events page for more explanation: Triggered behaviours and events.
Show/Hide all events
event | description |
---|---|
On Parameter Value Changed | The element can send information to the model when the value of the selected parameter has changed |
At initialization | The low beam lights can send information to the model once at initialization |
Continually | The low beam lights can send information to the model continuously |