Block 3D
This element is a generic 3D block. It can move in the 3 axis.
This element must be used with 2D scene context.
Icon

2D Representation

By default, the SVG Definition parameter is undefined and the 2D representation uses the length, the width and the color parameter to display a square with the element's name in the center.
If the SVG Definition parameter is defined, it will use the defined SVG as its 2D representation.
3D Representation
External parameters
Show/Hide all parameters
parameter | editable via "Parameter" tab | updatable via a mapping | description | unit | type |
---|---|---|---|---|---|
X-axis position | ✔️ | ✔️ | Position of the element on the X-axis. | meter | Decimal number |
Y-axis position | ✔️ | ✔️ | Position of the element on the Y-axis. | meter | Decimal number |
Z-axis position | ✔️ | ✔️ | Position of the element on the Z-axis. | meter | Decimal number |
Speed X | ✔️ | ✔️ | Speed on the X-axis of the block 3D. This parameter can be profile. | kilometers per hour | Decimal number |
SVG Definition | ✔️ | ✔️ | Svg representation on the scene. Make sure your SVG is valid before entering a value in field. | - | Text |
Speed Y | ✔️ | ✔️ | Speed on the Y-axis of the block 3D. This parameter can be profile. | kilometers per hour | Decimal number |
Speed Z | ✔️ | ✔️ | Speed on the Z-axis of the block 3D. This parameter can be profile. | kilometers per hour | Decimal number |
acceleration coef. X | ✔️ | ✔️ | Acceration on the X-axis of the block 3D. | kilometers per hour squared | Decimal number |
acceleration coef. Y | ✔️ | ✔️ | Acceration on the Y-axis of the block 3D. | kilometers per hour squared | Decimal number |
acceleration coef. Z | ✔️ | ✔️ | Acceration on the Z-axis of the block 3D. | kilometers per hour squared | Decimal number |
X-axis angle | ❌ | ❌ | Angle of the element on the X-axis. | degree | Decimal number |
Y-axis angle | ❌ | ❌ | Angle of the element on the Y-axis. | degree | Decimal number |
Z-axis angle | ✔️ | ✔️ | Angle of the element on the Z-axis. | degree | Decimal number |
rotation speed X | ✔️ | ✔️ | Rotation speed on the X-axis of the block 3D. | radian per second | Decimal number |
rotation speed Y | ✔️ | ✔️ | Rotation speed on the Y-axis of the block 3D. | radian per second | Decimal number |
rotation speed Z | ✔️ | ✔️ | Rotation speed on the Z-axis of the block 3D. | radian per second | Decimal number |
rotation acceleration X | ✔️ | ✔️ | Rotation acceleration on the X-axis of the block 3D. | radian per second squared | Decimal number |
rotation acceleration Y | ✔️ | ✔️ | Rotation acceleration on the Y-axis of the block 3D. | radian per second squared | Decimal number |
rotation acceleration Z | ✔️ | ✔️ | Rotation acceleration on the Z-axis of the block 3D. | radian per second squared | Decimal number |
Visibility | ✔️ | ✔️ | This parameter allows you to choose if you want the element to be visible or not on the scene during the execution of the scenario. If the item is part of a group, it can inherit the value of that group. | - | Enumeration (visible, hidden, inherit) |
Threshold zoom out | ✔️ | ❌ | Zoom level from which its representation on the scene is no longer modified. | % | Decimal number |
Length | ✔️ | ✔️ | Length of the block 3D. | meter | Decimal number |
Width | ✔️ | ✔️ | Width of the block 3D. | meter | Decimal number |
Height | ✔️ | ✔️ | Height of the block 3D. | meter | Decimal number |
Color | ✔️ | ✔️ | Color of the element. This parameter can be edited. | - | Hexadecimal |
longitude coordinate | ❌ | ❌ | Automatically calculated longitude value, based on the origin defined for the context and the position of the element. | degree | Decimal number |
latitude coordinate | ❌ | ❌ | Automatically calculated latitude value, based on the origin defined for the context and the position of the element. | degree | Decimal number |
isKinematic | ✔️ | ✔️ | If isKinematic is true, forces and collisions will not affect the object. | - | Enumeration(false, true) |
3D URL | ✔️ | ✔️ | This paramater allow the user to import its own 3D Model in 3DExtension. The url can point to a local asset or an online asset | - | Text |
Triggered behaviours
See Triggered behaviours and events page for more explanation: Triggered behaviours and events.
Show/Hide all triggered behaviours
Destroy
At the reception of the flow, the element is destroy.
No parameters for this triggered behaviour.
Events
See Triggered behaviours and events page for more explanation: Triggered behaviours and events.
Show/Hide all events
event | description |
---|---|
On Parameter Value Changed | The element can send information to the model when the value of the selected parameter has changed |
Continually | The block 3D can send information to the model continuously |
At initialization | The block 3D can send information to the model once at initialization |
Mission completed | The block 3D can send information to the model when a mission is completed |
Tips
You can also create SVG customized arrow or from a template in svg edition window. See Arrow Edition Mode